They may be on my side… spaces are automatically removed as well as some other details when creating your player id… for instance, your player id is actually greatmoustache.
So this is the API call.
All that being said, I should just take whatever is submitted, running it through the same parser to try and form the player name, and then return the best result, rather than him doing it on the app side.
Hey, first thanks for creating this. I love enjoying heromuster (mainly the lists of banes/boons and feats can create a great overview for a quick search).
however I can’t download the app :(. The appstore says it is not available in my country (I’m from the Netherlands), can you do anything about this?
Ok, I have the app now
Some feedback.
-I don’t think the defence bonus of shields is incorperated into the guard stat. And therefore also not the extra guard you get from the “defense mastery feat”
-when filling in attributes, for me its quite a hassel. Often when I click on a stat and add a number it will fill in that number in a line of a different attribute. (for example I had to click on “creation” to fill in something at “presence”.
-also with attributes when I enter a number often it will go in front of the standard zero’s that are there. So instead of 3 I get a 30. Can maybe all the standard 0’s just… go away?
-and lastly, maybe the “save character” function can go to the bottom of the screen? Right now when I want to fill in something my keyboard and the numbers on the top fill almost my complete screen. If the save character button goes down, my keyboard will go over it when I’m typing, freeing up precious space to exactly see what I’m doing
Postive stuff, I really like the inbuilld dice roller and the conpendium. Especially the conpendium is going to be a great tool when GM’ing
Thanks for the feedback I will definately be adding some of these tasks to my list of stuff to do.
The shield bonus thing is a little hard because shields that are being imported from hero muster don’t identify as shields except by name but I’m thinking of extending the Armor section to include a shield bonus field. At this stage you can use the bonus guard popup to cover it.
I do have a task in my list for changing all the number fields into number pickers instead of using the standard text box so that might improve that part. The bit about presence and creation being mixed is probably a bug.
For the save character button, I actually have a task in my list to move the save/edit button to the menu bar, hopefully that will free up some much needed space.
A couple of people have asked for attribute substitution fix too, I still need to find a smart way to do this without hard coding too much, I like the dynamic nature of open legend and want to make sure the app is also fully customisable. As of the filtering this is also a task on my list. I have a hipchat channel open if you or anybody else is interested in following my progress and other tasks I plan to complete.
The way I do it in roll20 is to just do the passive, I don’t implement it for the rolling of dice. Just like at table you have to know to use the primary to roll.
Spending on how easy to do in the app, could have a check box to have it or not.
I see so it would be more like an option on the character rather than looking at the feat itself, that actually sounds like it might work better. I might look into it for my next sprint