I’m working on some of the web serial WORM characters as OL NPC’s I am stating these up as PC would be just to try my hands at making different kinds of characters with OL. Feel free to give thoughts and ideas. Worm web serial
Feats: Boon Focus II (summon creature), Superior concentration I, Multi-Target Specialist I
Flaws: Cosmetic Deformity (covered in bugs), Socially Awkward. Perks: Local Hero (Villain), Whisperer of the wild.
Dagger: (damaging) Might vs Guard
Summon swarm: (Boon, Minor) Summon a single swarm with out roll or summon multiple
Bug attack: (Damaging) Alteration vs Guard Bugs in area attack target.
Bug Sense: (Boon) Blind sense vs DC20 can see and hear in areas of her swarm (with dm discretion)
Have your read Worm? Skitter is at least a level 36
Seriously though, looks good aside from the weird placement of your Defenses from when you copy-pasted it over (I assume). Level 3 is also where I started my own Worm campaign, to allow for more fully-developed starter characters.
I’d suggest Blindsight may be a good boon to invest in as well, to represent her insane situational awareness with her bugs, maybe Bolster for her ability to use that information to command a team. Demoralised would be a good fit for the scare tactics she often uses too.
One thing I’d like to add, though you probably already know this: you’re going to struggle to do the really powerful characters justice in OL, capes like Grey Boy, Alexandria, Eidolon and Contessa. The system just doesn’t support a power ceiling that high. The equivalents in my setting are all NPCs who I’ve built as Bosses.
I was thinking of adding blind sight to her. And yes i didnt notice the way it didnt remain the way I typed it. I have also wrote up Jack and Hellhound. I don’t intend to write up the super stong guys just the ones that could be of PC strength.
HellHound/ Rachael (I wont use her chosen name as it may be considered a forum rule violation)
Hit Points: 30
Agility 5 (2d6)
Fortitude 4 (1d10)
Might 5 (2d6)
Perception 3 (1d8)
Will 4 (1d10)
Alteration 5 (2d6)
Feats: Companion I,Companion I, Companion I, Multi-Target Boon Specialty II
Unarmed: (Damaging) Might vs Guard
Enhance Dog: (Boon) Alteration vs DC 16 (DC 17 to target all three dogs)
30’ speed Large size (10’)
Hit Points: 20
Agility 4 (1d10)
Might 5 (2d6)
Fort 4 (1d10)
Perception 4 (1d10)