I’ve just finished reading through the rules for Open Legend, and I like most of what I’ve seen so far. I’ve mostly played D&D 5e and GURPS before this, and it feels kinda like a mix of the two – like if you took GURPS and gave it a D&D combat system. I could see myself using this.
One thing really bothered me, though: the rules for ranged weapons. As written, close and short ranged make some sense (close being something like a hold-out pistol, and short being a full-size pistol), but medium-extreme give ranges that are far too short for firearms.
As an example, take the basic carbine used by most modern military. They are used in room clearing (shooting at ranges well below 50ft), so as the rules are written, they cannot be extreme-range. But they are designed for engagements out to 500m (~1500 ft), so they exceed the range for long range. This doesn’t even touch things like sniper rifles which would better suit the extreme-range rules, but can shoot far farther than they allow.
Basically, I’m saying that the ranged weapon rules don’t square with reality, and I’m wondering how any of you would handle modern (or ultratech, or si-fi, etc) firearms in game.