Some Injury Tables

Here is a small homebrew project that I’ve been working on - Injury Tables:

Feel free to leave any feedback or any ideas for inclusions to the tables, as the number of possible injuries is not set in stone and can be easily expanded on.

2 Likes

I really enjoy it. My games i would probably not use sever injury because I often play with kiddos. But the minor injuries would add a nice challange. Thank you for the time you have invested. Why did you choose PL7 restoration? Just curious.

2 Likes

My pleasure. I set the Restoration PL at 7 to keep fast healing firmly out of the reach of level 1 characters. Otherwise, I think, the injuries feel too cheap, if they can be overcome too easily. That was the idea behind that decision.

2 Likes