So for extraordinary items,
They can have proprieties all their own, and use their own attribute instead of the characters.
Originally I was thinking of just making a checkbox within the Favored and Other actions, however, now I think I’ll do something different.
Since not everyone will use extraordinary items out of the box, I think I’ll just make a seperate section. Make it just like Favored Actions, but call it Extraordinary Items. Then have seperate code for determining the rolls and all that, and the player can choose to either show it or not via the toggle. It will be default to off position.