A player of mine asked me if she could play a character similar to Edward Elric in a game I’m running. The game itself doesn’t utilize alchemy as a central tool, but magic is weird and I said sure. Since she didn’t know how to use Open Legend (and we were very short on time), I suggested a build for her, but I’m beginning to doubt if I made the right choice. Could you please take a look at what I suggested and give me a better recommendation?
Level 1, 40 attribute points, 6 feat points.
The only things I remember is that the character had PL5 Alteration, Boon Focus (Transmutation) (Tier 1), and Extraordinary Focus (Metal, Alteration). The remaining 25 attribute points were allocated mainly to Agility, Presence, and Will.
Thank you in advance for any suggestions you might have. I want to make sure she enjoys playing a character that isn’t gimped in any way.
Also I think high agility would be great to show his martial arts and use the weapons that he makes.
Getting boon focus 2 for any of the boons mentioned makes it one time increment faster.
So for the transmutation with one focus action (one round) you could make or change a weapon instead of the normal cast time of 1 minute (10 rounds).
Boon Focus 2 for Barrier lets you alter the map twice in one round so that is also an option to consider
Companion Feat could be used for Alphonse if you want to be a dynamic duo .
The interaction between these two would be up to the GM depending on setting and campaign. Would depending on which the GM thinks should apply first (Boon Focus then Heightened, thereby still being 1 minute) or the other way, which would make it be 1 Focus action (personally the way I would GM it, but can see where certain worlds this might potentially break things too much?)
Thank you all for the suggestions! I’m particularly interested in the second tier of boon focus (transmutation, and heightened invocation (for a later level, me thinks). Creation for barrier and genesis isn’t a bad idea either.
I’ve noticed that several of the boons attached to Alteration seem to be things that Edward was never capable of using, such as flight, regeneration, and haste. What do you guys do when you’re mechanically capable of using boons/banes that you never really figured fit with your character?
The biggest factor for me would be 1 of two things. The player specifically built a cool character concept around being able to do it faster. The other is nullifying a feat isn’t something I generally like, and by doing it first, it makes the feat less appealing to have, albeit in that one instance since you can still apply it in non heightened invocations.