We’re an RPG group that meets in the Costa Mesa, CA area every Tuesday night at 6:30 PM. We’re a group that has been playing for over 2 years and we’re looking for TWO more players to join our friendly little group in Orange County, CA.
Right now, we usually have three players and one DM. We enjoy a somewhat serious game with a good mix of RP and combat. We’re in the midst of picking a new long term RPG system to play. Currently, we’ll be trying out a limited campaign with Open Legend. Depending on how we feel about the system after the campaign is over, we may continue playing Open Legend or we may change and play with Pathfinder 2e.
If you are interested in joining our group and are free on Tuesday nights, please DM us. We are looking for people who can roleplay in our dramatic (and often cheesy) world with us and have a taste for tactical combat. People who are new to Open Legend, Pathfinder, or RPGs, in general, are more than welcome to DM us. We love to take on people new to the hobby!
NOTE ABOUT THE QUARANTINE: We’re originally an offline group. However, due to the Pandemic, we are currently playing over Zoom. If you joined our group, you would initially be playing with us over Zoom. Once the quarantine is over, you would be expected to play with us in person.
Here are some expectations for our players:
- Players will meet on zoom (and physically after quarantine) every week for a 3-4 hour session at 6:30 pm on Tuesdays.
- In-game, players should be roleplaying their characters and following the gaming mentalities set forth by the Q&A below.
- On a semi-regular basis, players will determine downtime activities for their character outside our in-person game sessions and communicate them to the Game Master (GM) in a timely manner.
- Players need to be able to communicate regularly using our Slack channel.
When you DM us, include the following:
- Tell us about yourself and your experience in RPGs (or lack of). Don’t worry if you don’t have any RPG experience. We love bringing new people into the fold!
- What are you looking for in a group and a campaign? Are you looking for a good ol’ dungeon crawl or are you into roleplaying a soap opera?
- Let us know if you can physically make it to here on Tuesdays @ 6:30 PM. This is a cross street close to where we meet. As mentioned before, we are not playing in person now, but we will when the quarantine passes.
Side note: In the beginning, we may play a small one shot to test the waters, but we would like to hear from people who are interested in a long-term commitment.
Group mentality Q&A
We have a handful of house rules and gaming mentalities that we can talk about later. For now, the following Q&A (generated by the Same-Page tool) will give you a sense of how we play at the table:
Q: Do we play to win?
A: Good play isn’t a win-or-lose kind of thing. It’s about the story and having fun at the table.
Q: What are some expectations for player characters (PCs)?
A: PCs are expected to work together; conflicts between them are mostly for show. Occasionally, there may be major conflicts that erupt but you’ll patch them up given a short amount of time. If a PC takes on an antagonistic role to the rest of the party for too long, they will be made into an NPC.
Q: What is the role of the Game Master (GM)?
A: The GM preps a set of events – linear or branching; PCs run through these events. The GM gives hints to provide direction when he deems needed.
Q: What is the role of the player?
A: The player is expected to follow the GM’s lead to fit the story which will be influenced by PC’s backstory. PC’s goals/baggage are pursued in downtime and will show up and affect the main adventure. PC’s goals/baggage do not take over the storyline unless prompted by the GM, which will happen regularly.
Q: How important is character survival in the campaign?
A: Character survival isn’t as important as other story-based choices and has to be evaluated for every situation.
Q: What is the GM’s role in adjudicating the game rules?
A: The GM determines the final interpretation of the rules. The GM can ignore the rules when they conflict with what “should” happen, based either on realism, the setting, the genre, or for the sake of “coolness”.
Q: What happens if a PC decides to side with an enemy?
A: This is where the PC becomes an NPC, right away or fairly soon.
Q: How important are the details of any given scene during play?
A: The exact details aren’t that important (and often intentionally vague). They are there to make for an interesting scene- pretty much anyone can come up with details and are encouraged to do so.
Q: How should I create my character for this gaming group?
A: You should make a character that is built to face certain challenges using their mechanics and stats. The character should have a solid backstory and have some motivations or an immediate problem or crisis to solve.