The purpose of Mass Combat Rules is to treat a large number of units as a single unit so they are manageable.
I was thinking of using Carnage Amongst the Stars (unless Carnage Amongst the Tribes was released) with Open Legend’s attack roll. The number the PC rolls equals the number of Foes the PC killed. Exploding Dice could be really fun!
I’m at a loss on how to handle the PCs taking damage. I’m thinking of using a Time element, the longer the PCs take to handle the foes, the more the foes do something the PCs don’t want to happen.
Many of the Banes make the foe worse at something or the PCs better at something vs the foe. I have no idea what do to with these.
I don’t want the PCs to easily end the fight early by invoke Fear on the group, but this would be a cool way to end the fight after 2/3rd of the foes are dead.
The PCs will be defending a smallish sized village with about 500 NPCs. I would like to have about 100+ Foes attacking the village, mostly to pillage, murder, and kidnap NPCs. The village will most likely be on fire in a few places.
Anyone else tried mass combat in OL?