Thanks for checking on this post. I’m attempting to create a Discord RPG using a bot that can simulate dice rolls, the theme is Dragonball, Dragonball Z, and Dragonball Super. I was recently referred to using the Open Legend system instead of trying to accomplish what I wanted with DnD 5e rules, and Open Legend seems to be simplifying a ton of the issues I was seeing.
In an attempt at simplifying things to fit into the format of a Discord server, I want to avoid using maps and tiles (and essentially remove “speed” to determine character positioning but do not want to lose game balance.
Heavy armor such as plate armor puts a 5’ speed penalty on players - could a substitution for this be to give the wearer a Disadvantage 1 on their Agility?
I’m still working to understand the rules of Open Legend - so it’s difficult to tell if this makes sense or makes things more complicated