Wealthy Feat, instead of increasing a players actual WL score instead does:
Effect
Players are able to purchase another item from their WL without having to wait the normal 2 weeks. In addition, they can purchase an item above their WL once every month without reducing their Wealth Level (to represent haggling, shrewd negotiaions, etc). For the purposes of crafting, their Wealth Level score is considered 1 greater.
Special
If a player chooses this at character creation, for their starting equipment they may select up to three items of wealth level 3 and any number of items of a lesser wealth level at the decrition of the GM.
Considerations
The thing I’d consider removing is the “may purchase a higher WL item once per month” and just taking that out and just allowing it to benefit crafting.
Most of the reasons I’ve found that someone takes Wealthy is b/c they are doing Crafting, or they want to start the game with better equipment. This would allow both of those things.
Reasoning
The thoughts are:
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It makes it easier to purchase this after character creation without breaking things as much (Being able to jump from W5 to WL6 at higher levels suddenly)
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Makes it so players won’t be as askew from each other on WL if someone chooses wealthy.
Feedback
Let me know what you all think to this change to wealthy. Do you like it? Do you have suggestions?