Debating on making Tough as Nails the prereq, in which case would take away the ohter pre-req.
I like the idea of this being able to be tied to Will/Fortitude/Protection maybe even Presence. The question there is whether to make it 5 or 7 prereq.
I also considered making this 2 tiers, where the 2nd tier maybe allows you to not have to double the damage.
I’d be in favour of using Tough as Nails as the prerequisite rather than the attribute scores. A second tier without the doubling would just be “4 feat points - ignore lethal damage” which I’m not sure about; seems like at that point it would become an automatic include for most high-level characters.
Overall I like it, but I probably wouldn’t include it in my own games unless it really fit the narrative abilities of one of my players’ characters.
I think 2 is perfect![quote=“Great_Moustache, post:2, topic:202”]
The question there is whether to make it 5 or 7 prereq.
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Also I think 5 would be fine! I think it would be pretty balanced, as they’d have to take twice the damage.
I think it would be fair if the 2nd Tier (if you add it) would have an Attribute Score 7 prerequisite.
I gotta be honest though, Mr. Moustache. No offense, but I think we could do better on the name. Invulnerable, Fortified, Indestructible are my suggestions for that.
Much better idea! … I was thinking if that needed any tweaking, but it’s actually perfect because it doesn’t make you completely immune to massive lethal one-shot TKO, it it does mean that it’ll require maybe like a 60~70+ roll at low level instead of a 40~50+ or something.