Thanks for the explanation! Looks like I missed that part of the explanation for swift, sorry ^^’
Though what happens if for example the enemy moves too far away and the player just can’t use the weapon with “swift” property on anyone? I guess the answer is different based on a GM
And one more thing to clear up, so if a wizard is walking through a dangerous forest and he is keeping his guard up, ready for a fight, he would count as having unarmed “equipped” and would benefit from the “swift” property even if he is planing to use a let’s say a “blinded” bane on his first turn and even if he is surprised?