Hello! I’ve been planning a oneshot that is likely to have many characters in the large size category(Or larger!), and it got me thinking, specifically about this Area option:
“Cone. You target a cone that extends from your space to a length you designate. At any given point, the cone is as wide as its distance from you. Your attack suffers disadvantage 1 per 5’ of length of the cone, unless it’s 5’ long, which does not incur disadvantage.”
I realize that, no matter what, the beginning space should be 5’(As it’s the appropriate distance), but would it be possible(And more importantly balanced) to tie the starting width to character size?(E.g, a Large character/creature would have a beginning cone width of 10’)
I also realize this could quickly get out of hand, especially on longer cone attacks, perhaps there would be some way to balance this so it’s fair to PCs in smaller size categories? Maybe by imposing some sort of additional disadvantage on top of the normally imposed?
How would you go about this? And what are some other homebrew rules you might use in relation to larger characters?