So I’ve been looking into use the Open Source engine to play old school 3.5, so I’ve started with converting the Player’s Handbook. I’ve started with Feats, and moved to spells, and then eventually Abilities (racial, etc). What I need help with is just ,“Balance” the way I’ve set it up.
Each level you gain 30 points-
(These are the feats and costs, [some feats still keep their required feat restrictions])
Feats
(Skill Buff Feats-5)
ACROBATIC
AGILE
ALERTNESS
ATHLETIC
DODGE
DECEITFUL
ANIMAL AFFINITY
ENDURANCE
DEFT HANDS
DILIGENT
INVESTIGATOR
NEGOTIATOR
PERSUASIVE
NIMBLE FINGERS
SELF-SUFFICIENT
STEALTHY
SKILL FOCUS
(Reduce Equipment penolties-5)
ARMOR PROFICIENCY(LIGHT)
ARMOR PROFICIENCY(MEDIUM)
ARMOR PROFICIENCY(HEAVY)
EXOTIC WEAPON PROFICIENCY
MARTIAL WEAPON PROFICIENCY
SHIELD PROFICIENCY
TOWER SHIELD PROFICIENCY
SIMPLE WEAPON PROFICIENCY
(Ranged Bonus Feats)
POINT BLANK SHOT 10
PRECISE SHOT 10
MANYSHOT 20
RAPID SHOT 20
SHOT ON THE RUN 15
RAPID RELOAD 5
DEFLECT ARROWS 25
FAR SHOT 10
SNATCH ARROWS 15
AUGMENT SUMMONING 10
BLIND-FIGHT 15
CLEAVE 10
GREAT CLEAVE 25
COMBAT CASTING 10
COMBAT EXPERTISE 20
COMBAT REFLEXES 25
POWER ATTACK 25
SPRING ATTACK 15
STUNNING FIST 10
TWO-WEAPON DEFENSE 10
WEAPON FOCUS 15
TWO-WEAPON FIGHTING20
WEAPON SPECIALIZATION15
WEAPON FINESSE 15
WHIRLWIND ATTACK 20
GREATER TWO-WEAPON FIGHTING 15
CRAFT MAGIC ARMS AND ARMOR 30
SCRIBE SCROLL 30
BREW POTION 20
EMPOWER SPELL 25
SPELL FOCUS 20
ENLARGE SPELL 20
EXTEND SPELL 25
HEIGHTEN SPELL 20
MAXIMIZE SPELL 35
NATURAL SPELL 10
SILENT SPELL 15
STILL SPELL 15
WIDEN SPELL 25
QUICKEN SPELL 15
SPELL PENETRATION 20
ESCHEW MATERIALS 20
DIEHARD 20
IRON WILL 15
LIGHTNING REFLEXES 15
MAGICAL APTITUDE 15
MOBILITY 15
RUN 20*
TOUGHNESS 15
GREAT FORTITUDE 15
RIDE-BY ATTACK 15
SPIRITED CHARGE 20
TRAMPLE 15
TRACK 10
IMPROVED BULL RUSH 20
IMPROVED COUNTERSPELL 10
IMPROVED CRITICAL 30
IMPROVED DISARM 20
IMPROVED FEINT 10
IMPROVED GRAPPLE 20
IMPROVED INITIATIVE20
IMPROVED TRIP 20
IMPROVED PRECISE SHOT 30
IMPROVED TURNING 10
IMPROVED SHIELD BASH 10
IMPROVED UNARMED STRIKE 15
IMPROVED SUNDER 15
Spells-----
Obsecuring Mist 10
Wind Wall 15
Gaseous Form 25
Air Walk 20
Control Wind 15
Chain Lightning 15
Control Weather 10
whirlwind 25
Elemental swarm 35
Calm Animals 10
Hold Animal 15
Dominate Animal 30
Summon Nature’s Ally1 15
Summon Nature’s Ally2 20
Summon Nature’s Ally3 20
Summon Nature’s Ally4 20
Summon Nature’s Ally5 25
Summon Nature’s Ally6 25
Summon Nature’s Ally7 25
Summon Nature’s Ally8 25
Summon Nature’s Ally9 30
Commune with Nature 15
AntiLife Shield 10
Animal Shape 20
ShapeChange 35
Protection From Law 10
Sonic Vibration 10
Magic Circle A/law 20
Chaos Hammer 15
Dispell Law 15
Animate Objects 15
Word of Chaos 25
cloak of Chaos 20
Cause Fear 10
Death Knell 15
Animate Dead 20
Deathward 15
Slay Liviing 30
Create Undead 25
Destruction 35
Create GreaterUndead 30
Wail of the Banshee 35
Inflict light wounds 15
Contagian 15
Inflict Critical Wounds 25
Inflict light wounds,Mass 35
Harm 20
Disintegrate 35
EarthQuake 15
Implosion 35
Magic Stone 15
Soften Earth and Stone 15
Stone Shape 10
Spike Stones 15
Wall of Stone 20
StoneSkin 25
Ironbody 25
Desecrate 10
Unholy Blight 10
Blasphemy 25
Unholy Aura 20
Burning Hands 10
Produce Flame 15
Resist Energy 15
Wall of Fire 20
Fire Shield 15
Fire Seeds 25
Incendiary Cloud 35
Aid 10
Holy Smite 10
Blade Barrier 20
Cure Moderate Wounds 20
Cure Serious Wounds 25
Cure Critical Wounds 30
Heal 30
Ren=generate 30
Cure Critical Wounds, Mass 40
Heal Mass 40
So If you could just give me your thoughts on how Balanced it is so far.