| Fuel Air Explosive | 
Dark orange color, slight sloshing sound inside | 
Brief hissing sound, a small spark, inferno | 
Persistent Damage, Knockdown, Forced Move | 
| Nitro-Powder | 
Light blue color, slightly cool to the touch | 
Concussive blast spreads air reactive powder, freeze | 
Stun, Fatigue, Knockdown | 
| Net Canister | 
Grey with painted black grid lines | 
lands upright anchored to ground, forcefully unfolds | 
Immobile, No Damage | 
| Acid Spray | 
Sickly green with odd nozzles around top rim | 
Sprays streams of corrosive liquid all over area | 
Persistent Damage | 
| Dud | 
Grey and black checkered | 
Emits a small puff of air. | 
No damage, no effect | 
| Rose Thorn | 
Oval shaped, red w/ dull green lines winding on surfa | 
takes root, set self upright, long thorn vines entangle | 
Multi-bane: Slowed, Persistent Damage | 
| Grappling canister | 
Can shaped, Tan with a single dark vertical line | 
Fires piton hundreds of feet, 100’ of rope | 
No damage, unlikely: Immobile, Pers. Damage | 
| Vermin Nest Shredder | 
Bright orange with a row of 10 chevrons down one side | 
explosion throws 100s of tiny arrowheads | 
Persistent Damage | 
| Thunder gem | 
marble sized, yellow gem set inside clear resin | 
shatter resin to release stored electrical energy | 
Stunned, knockdown, forced move | 
| Water gem | 
marble sized, blue gem set inside clear resin | 
shatter resin to shower area with water | 
No Damage | 
| Moss Seed | 
Dark forrest green color | 
spreads grows within area, adv to sneaking/sleeping | 
No Damage, Sicken | 
| Rope Storage | 
Brown spiral design with black background | 
detonates when thrown, trails 25’ rope behind flight | 
No damage, Slow | 
| O2 displacer | 
blue, stylized expanding cloud | 
silently emits invisible gas | 
Sicken, Incapacitate | 
| Firebomb | 
Bright orange, black bars, stylized dragon on side | 
stops 3’ above floor, explodes into fireball | 
Persistent Damage, Knockdown, Forced Move | 
| Thundersteel | 
Black pitted metal, single yellow stripe one side | 
Concussion, coalesce energy, lightning bolts | 
Stunned, knockdown, forced move | 
| Medical(Defective) | 
White with a red cross on side, seems to be cracked | 
Emits soothing light which then turns painful | 
Deals 1d4 damage, heals 1d8 | 
| Barbed storm | 
Grey with stylized red stinger | 
Fires a shower of barbed darts | 
Persistent Damage | 
| Reject prototype teleporting bomb | 
Army green, symbols on side, blue Dot, line, red star | 
Lands, teleports thrower’s feet then explodes | 
Knockdown, Forced Move | 
| Crescent | 
Odd shaped with nozzles on inner side | 
Dances wildly around area, cutting all | 
Persistent Damage | 
| Smoke | 
Round with a single hole at top, rainbow colored | 
Lands then sprays area with multicolored smoke | 
No Damage, Blinded | 
| Wraith | 
Off white blue color, with morbid grin face emblem | 
Emits scary sounds, and thin hallucinogenic fog | 
Phantasm 3,wraiths | 
| Clunk | 
Silver finish, five black dots | 
Blows, sending out five other grenades, all duds | 
No damage | 
| Temporal | 
Clear casing with wisps of strange energy within | 
Emits a field which stresses tries to freeze matter. | 
Immobile | 
| Compensator | 
Three times the normal size, pink and sky blue color | 
Emits a fowl smelling odor | 
No damage | 
| Buzzard | 
Yellow and black stripes, Hums slightly | 
releases irate bee hive from stasis | 
Demoralize, sicken | 
| Splitter | 
Navy Blue, pale blue symbol one line three dots at end | 
Splits midair into tens of small orbs which explode | 
Persistent Damage, Knockdown, Stunned | 
| Distorter | 
translucent Silver crystal, sparks dancing inside | 
Temporal concussive blast, temporarily distorts area | 
No damage, Incapacitate | 
| Sandman | 
Purple and black color, small specks of silver | 
Sprays area with sleep inducing powder | 
Incapacitate | 
| Nebula | 
Black, with an orange line, and a glowing starburst | 
Sets itself upright before launching flare skyward | 
Brightens entire area for on hour: No Dam. Blinded | 
| Grapple | 
Teal with silver hook on one side large arrow 'shoot here | 
Fires out rope and grapple hood | 
No damage | 
| Flash | 
Blue and red sphere, emits faint blue glow | 
Shell turns clear and lets off bright flare, concussion | 
No Damage; Multi-Bane: Stunned, Blinded | 
| Stalker | 
Black and red, long dart shaped | 
Seeks out nearest heat mass attaches inserts dart | 
No damage: Transmits co-ordinates of dart 24 hrs. | 
| Deadweight | 
Sharp spike at one end, emitters recessed in sides | 
Alters Mass of nearby bodies, increasing weight | 
Slowed | 
| Rogue Doctor | 
Unpainted metal, Green needle, sickly brown fluid | 
Fires off needles with blast | 
Knockdown, Forced Move, Fatigue | 
| Dinner | 
Blue, black words, Daily Ration | 
Unfolds and reconstitutes stored food inside | 
No damage, constipation if eaten | 
| Sureshot | 
carpeted in worn warning labels, to worn to read | 
Seeks random target, then explodes | 
Persistent Damage, Knockdown, Stunned | 
| Winter’s bite | 
Pale blue color with white sheen | 
leaves a thick frost over everything after explodes | 
Persistent Damage, Knockdown, slowed | 
| Fury | 
Camouflaged paint | 
A brief shriek quickly rises into inaudibility | 
Attracts, infuriates, every monster within 200 ft. | 
| Holo-bomb | 
Oblong disc with transmitter on one side | 
Projects hologram of a bomb counting down to 0 | 
Phantasm 3 | 
| Trick bomb | 
Green paint, Two arrows pointing at each other | 
Switches places with thrower before exploding | 
Persistent Damage, Knockdown, Forced Move | 
| Tree Blight | 
Half and half, green and brown | 
Takes root and sprouts a tree which binds all in area | 
Persistent Damage, Knockdown, Immobile | 
| Roarer | 
Dark yellow, oblong | 
Emits loud roar, scares creatures away from area | 
No Damage, Deafen, Fear | 
| Foecrusher | 
Reflective black paint | 
Sudden and painful increase in local gravity | 
Immobile, Knockdown | 
| Decompresser | 
Red with white lettering, “Decompresser” | 
Grenade expands while in flight to 5x size | 
Knockdown, Forced Move | 
| Soundless | 
fog-filled glass pearl | 
Glass shatters on impact, gas makes difficult breath | 
Silenced | 
| Tracer | 
Grey with a luminescent dot on side | 
Leaves a dim glow in area after exploding | 
Persistent Damage, Knockdown, Forced Move | 
| Greazer | 
Pitch black and slightly sticky | 
explosion sprays slick grease over surface | 
Persistent Damage, Knockdown, Forced Move | 
| Trickstrike | 
Streamlined design, neon broken arrow symbol | 
Teleports mid flight, seems 2 b thrown different angle | 
Persistent Damage, Knockdown, Forced Move | 
| Bluff | 
Clip with pen and paper attached | 
a dud with an extremely persuasive letter tied to it | 
No damage | 
| Meteor | 
Reflective black, orange rain symbol | 
marks a target for a meteor shower (even underground) | 
Persistent Damage, Knockdown, Forced Move | 
| Sentient | 
Spherical, grey, nondescript | 
Possesses intelligence, irate insults due to treatment | 
No Damage: Provoked | 
| Wilderness | 
Green, bumpy, damp | 
Concussion, sprouts an oasis of plant life in area | 
Persistent Damage, Knockdown, Forced Move | 
| Rocklord | 
Brown with angular grey splotches | 
Raises spikes from underground stabs area | 
Persistent Damage, Knockdown | 
| Serpentine | 
Grey, with green winding ‘s’ shaped symbol | 
Snakes appear and bite people in area | 
Persistent Damage, fatigue | 
| Sanctuary | 
Black with grey oval on side | 
Raises a stone barricade in area creating cover | 
No Damage, Forced move, Knockdown | 
| Acid | 
grey aerosol canister, label long worn off | 
Sprays area with corrosive liquid | 
No Damage, Persistent Damage | 
| Napalm (WL 5) | 
red capped aerosol canister, label long worn off | 
Sprays fire (Ene 5) through area | 
Persistent Damage | 
| Air fuel explosive | 
white topped aerosol canister, unmarked | 
Sprays invisible gas which explodes at air contact | 
Persistent Damage, Knockdown, Forced Move | 
| Pheromone | 
Clear capped aerosol canister, unmarked | 
Seemingly nothing happens, hard to wash off | 
attracts nearby trouble | 
| Foecraft Gas | 
Yellow painted aerosol canister, unmarked | 
Emmits gas which infuriates all in area | 
lvl 6 inflict provoked directed random target | 
| Null-radiance | 
Neon blue painted aerosol canister, unmarked | 
Negative Energy 5, flash freezes upon release | 
Persistent Damage, Knockdown, Stunned | 
| Null-friction | 
Smudged and dented aerosol canister, unmarked | 
Sprays area with black liquid, extremely slippery | 
lvl 5 inflict Knockdown | 
| Radioactive dust | 
Thick walled insulate aerosol canister, unmarked | 
Energy 6, releases fine particles of rad material | 
Persistent Damage | 
| Adhesion | 
White painted aerosol canister, unmarked | 
Sprays area with minor glue | 
Lvl 5 inflict slowed | 
| Luminous ink | 
Glowing aerosol canister, unmarked | 
Sprays area with liquid, hard to remove | 
Light PL (2) | 
| Detonation gel | 
Vial stabilization tech keeps contents motionless | 
once disturbed, Energy 5 explosion | 
Persistent Damage, Knockdown, Forced Move | 
| Acid | 
Vial made of an odd crystalline material | 
Releases Liquid which smokes and bubbles | 
on contact Lvl 5 inflict Persistent damage | 
| Napalm | 
Vial smells strongly of petroleum like chemicals | 
Sticky gel flows downhill, ignites and burns, Ene 5 | 
Persistent Damage | 
| Molecular adhesion gel | 
shatterproof vial, White translucent slime | 
slowly flows downhill | 
on contact Lvl 5 inflict Immobile | 
| Fermented Veirot | 
shatterproof vial, Dark brown liquid | 
veins visibly turn black | 
on contact Lvl 5 inflict fatigue | 
| Fire Root extract | 
shatterproof vial, ruby colored liquid | 
spreading skin turns red and blisters | 
Persistent Damage | 
| Sorra Weed Sap | 
shatterproof vial, Milk colored oil | 
smells appetizing, bad migraine, hallucinations | 
Sicken, Phantasm | 
| Powdered Dioxe scrapings | 
shatterproof vial, neon grey powder | 
violent muscle contractions | 
Persistent Damage | 
| Jobis oil | 
shatterproof vial, blue oil | 
sweats, tearing, skin burns contact with water | 
Persistent Damage | 
| Thornsnare toxin | 
shatterproof vial, clear sweet tasting liquid | 
severe itching, weakened cond. | 
Fatigue | 
| Species 009456 Mucus | 
shatterproof vial, Looks like milk | 
comma-like unconsciousness | 
incapacitate | 
| Field line drive cleaner | 
shatterproof vial, viscous green liquid | 
dissolves all organic materials | 
Persistent Damage | 
| Brunk dust paste | 
shatterproof vial, White Paste | 
erratic often irrational violent behavior | 
provoke, phantasm | 
| Ambush spider venom | 
shatterproof vial, blue gel | 
causes highest extraordinary to backfire | 
inflict damage self, special | 
| Dried Bluetongue | 
shatterproof vial, Black powder | 
severe trembling | 
disasdv on agility rolls | 
| Sandsnake Spit | 
shatterproof vial, Clear liquid | 
liquid evaporates Invisible gas, skin turns bright blue | 
 | 
| Comma dart | 
small canister of 6 darts, unlabeled | 
breathing up, then down, then almost nonexistent | 
Incapacitate | 
| Arctic venom dart | 
small canister of 6 darts, unlabeled | 
extreme shivering, low body temp, blue skin | 
multi-bane: slowed, fatigue | 
| Friends turn foes dart | 
small canister of 6 darts, unlabeled | 
Manic nonstop talking, impulse to hug friends | 
 | 
| Wearl poison dart | 
small canister of 6 darts, unlabeled | 
Sore throat, hoarse voice, eventual nausea | 
sicken | 
| Instability Toxin dart | 
small canister of 6 darts, unlabeled | 
reverses current emotional state ie aggressive-passive | 
 | 
| Water drought oil dart | 
small canister of 6 darts, unlabeled | 
Dry mouth, delirium, drink water makes worse | 
phantasm | 
| Dartbane dart | 
small canister of 6 darts, unlabeled | 
inflicts phobia of darts, needles | 
fear | 
| Jitter dart | 
small canister of 6 darts, unlabeled | 
compulsion to dance, increasingly exhausted | 
fatigue | 
| Vile nectar dart | 
small canister of 6 darts, unlabeled | 
skin turns a deep green and can photosynthesize | 
 | 
| Serum 3948 | 
small canister of 6 darts, unlabeled | 
fade into invisibility, except for armor weapons | 
lasts until hit | 
| Dragon dart | 
small canister of 6 darts, unlabeled | 
saliva ignites in to air. fire breath on ex- and inhale | 
Gain Ene 1 attack, also Ene 2 attack self for 5 turns | 
| Grief dart | 
small canister of 6 darts, unlabeled | 
intense crying, sorrow, for no apparent reason | 
Demoralize | 
| Sauna dart | 
small canister of 6 darts, unlabeled | 
Irrational fear of cold | 
fear | 
| Neol dart | 
small canister of 6 darts, unlabeled | 
skin begins to glow… only the enemies can see it | 
light | 
| Senoso dart | 
small canister of 6 darts, unlabeled | 
dominant arm falls slack, useless | 
disarm | 
| Stasis dart | 
small canister of 6 high tech looking darts | 
places into suspended animation | 
incapacitate | 
| Tracker dart | 
small canister of 6 darts, unlabeled | 
Transmit location on encrypted frequency | 
 | 
| Sonic dart | 
Longer than normal, with small slits on the side canister of 6 | 
Emits sound which drives creatures to attack | 
Provoke (attacks dart victim) | 
| Incinerator dart | 
Small vial of luminous orange liquid inside canister of 6 | 
vial shatters and liquid spatters, igniting | 
Damage (Fire) |