TO THE WEALD - An OL Based Darkest Dungeon Quest

GUNNER:
Physical:
Agility - 5
Fortitude - 0
Might - 3

Social:
Deception - 0
Persuasion - 2
Presence - 0

Mental:
Learning - 0
Logic - 4
Perception - 2
Will - 2

Extraordinary:
Alteration - 0
Creation - 0
Energy - 0
Entropy - 0
Influence - 0
Movement - 0
Prescience - 0
Protection - 0

Derived:
HP: 18
Toughness: 12
Guard: 18 + 1
Resolve: 14
Armor: 1

Weapon: Pistol [Precise, Close-Ranged], Knife [Knife, Melee, one-handed, Persistent Damage (Bleed)]
Armor: Light Armor

Feats:
Multi-Target Specialist (II) - whenever you multi-target, your disadvantage is reduced by 2. IE: You may target 2 people at once for a disadvantage of 0.
Death’s Door (II) - Twice a day (once per fight), you’ll be reduced to 1 hp when you’d otherwise be reduced to 0.

The gunner is useful for gunning down multiple enemies, or shooting them from afar. He can also bleed enemies out with his knife if they have the fortitude to resist the Plague Doctor’s plague grenades. He also knows his traps, and can use his Logic to disarm them with ease.